Description:
*In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counters-clockwise of the 2-1 patch.
*Each player takes five buttons - the currency/points in the game - and someone is chosen as the start player.
*On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, advance your time token on the time track a number of spaces equal to the time shown on the patch, move the spool to that patchs location in the circle, then add the patch to your game board.
*You\'re free to place the patch anywhere on your board that doesnt overlap other patches, but you probably want to fit things together as tightly as possible.
*If your time token is behind or on top of the other players time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass;
*In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you sum the number of buttons on your game board, then take this many buttons from the bank.
*Whats more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces.
